Equipped creature gets +2/+2 and has
protection from instants and from sorceries
(A permanent or player with protection can't be targeted, enchanted, equipped, fortified, damaged or blocked by sources of the given property.).
Whenever equipped creature deals combat damage to a player, create a
Treasure token
(A Treasure is an artifact with ", Sacrifice this artifact: Add one mana of any color."). When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)