Flash (You may cast this spell any time you could cast an instant.)
When Kutzil's Flanker enters the battlefield, choose one —
• Put a +1/+1 counter on Kutzil's Flanker for each creature that left the battlefield under your control this turn.
• You gain 2 life and
scry 2
(Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.).
• Exile target player's graveyard.