Reach (This creature can block creatures with flying.)Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
At the beginning of combat on your turn, other creatures you control with power 4 or greater gain trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) and haste (This creature can attack, and as soon as it comes under your control.) until end of turn.
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