Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.), cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.), echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.), fading 3 (This permanent enters the battlefield with three fade counter(s) on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.), bands with other Dinosaurs (Any Dinosaurs can attack in a band as long as at least one has "bands with other Dinosaurs." Bands are blocked as a group. If at least two Dinosaurs you control, one of which has "bands with other Dinosaurs," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.), protection from Homarids (A permanent or player with protection can't be targeted, enchanted, equipped, fortified, damaged or blocked by sources of the given property.), snow plainswalk (This creature is unblockable as long as defending player controls a snow Plains.), flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.), rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
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