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A-Sorcerer Class
Enchantment — Class
(Gain the next level as a sorcery to add its ability.)
When Sorcerer Class enters the battlefield, draw two cards, then discard two cards.
%U%R:
Level 2
Creatures you control have "%T: Add %U or %R. Spend this mana only to cast an instant or sorcery spell or to gain a Class level."
%1%U%R:
Level 3
Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn.
Legality
Vintage
Legacy
Modern
Pioneer
Historic
Standard

Duel Commander
Commander Multi
No art, yet.