Whenever equipped creature attacks, it gains deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) until end of turn.
Whenever equipped creature attacks alone, defending player loses 2 life and you gain 2 life.
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
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