Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
At the beginning of combat on your turn, choose one at random —
• Other creatures you control get +3/+0 and gain
trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) until end of turn.
• Discard your hand, then draw four cards.
• Umaro deals 5 damage to any target.