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Until your next turn, whenever an opponent attacks you and/or planeswalkers you control, they discard a card. If they can't, they sacrifice an attacking creature. |
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Accept one of Davriel's offers, then accept one of Davriel's conditions. |
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Target creature an opponent controls perpetually gets -3/-3. |
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Davriel's offers: |
• Draw three cards. |
• Conjure (A conjured card is added to the game.) a Manor Guardian card into your hand. |
• Return two random creature cards from your graveyard to your hand. They perpetually gain +1/+1. |
• Return a random creature card with the highest mana value from among cards in your graveyard to the battlefield. |
• You get an emblem with "Creatures you control get +2/+0." |
• You get an emblem with "Spells you cast cost less to cast." |
• You get an emblem with "Davriel planeswalkers you control have "+2: Draw a card." |
• You get an emblem with "Whenever you draw a card, you gain 2 life." |
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Davriel's conditions: |
• You lose 6 life. |
• Exile two cards from your hand. If fewer than two cards were exiled this way, each opponent draws cards equal to the difference. |
• Sacrifice two permanents. |
• Each creature you don't control perpetually gets +1/+1. |
• You get an emblem with "Creatures you control get -1/-0." |
• You get an emblem with "Spells you cast cost more to cast." |
• You get an emblem with "Whenever you draw a card, exile the top two cards of your library." |
• You get an emblem with "At the beginning of your upkeep, you lose 1 life for each creature you control." |