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Holy / Teamwork
Angelic Cub
Creature Cat Angel
Whenever Angelic Cub becomes the target of a spell or ability for the first time each turn, put a +1/+1 counter on it.
As long as Angelic Cub has three or more +1/+1 counters on it, it has flying.
1/1
Legality
Vintage
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Modern
Pioneer
Historic
Standard

Duel Commander
Commander Multi
Illus. Miranda Meeks
No art, yet.