Flying (This creature can't be blocked except by creatures with flying or reach.), trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.), haste (This creature can attack, and as soon as it comes under your control.), protection from black (A permanent or player with protection can't be targeted, enchanted, equipped, fortified, damaged or blocked by sources of the given property.)
Spirit of the Night has first strike (This creature deals combat damage before creatures without first strike.) as long as it's attacking.
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