(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Muraganda enters the battlefield, put a +1/+1 counter on target creature you control. Then that creature fights (Each deals damage equal to its power to the other.) up to one target creature you don't control.
defense counters : 6
Primordial Plasm
Creature — Ooze
At the beginning of combat on your turn, another target creature gets +2/+2 and loses all abilities until end of turn.
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