At the beginning of combat on your turn, if you've cast a noncreature spell this turn, Human Torch gains
flying (This creature can't be blocked except by creatures with flying or reach.),
double strike (This creature deals both first-strike and regular combat damage.), and
haste (This creature can attack,
and
as soon as it comes under your control.) until end of turn.
Whenever Human Torch attacks, you may pay




. If you do, until end of turn, whenever he deals combat damage to an opponent, he deals that much damage to each other opponent.