(As this Saga enters and after your draw step, add a lore counter.)
, Each opponent sacrifices a creature unless they discard a card.
Exile this Saga, then return it to the battlefield transformed under your control.
Animus of Night's Reach
Enchantment Creature — Spirit
Menace (This creature can't be blocked except by two or more creatures.)
Whenever Animus of Night's Reach attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard.
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