For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)
As long as it's your turn, equipped creature has first strike (This creature deals combat damage before creatures without first strike.) and trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.).
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
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