Flurry — Whenever you cast your second spell each turn, copy it, then exile the spell you cast with four time counters on it. If it doesn't have suspend, it gains suspend (Rather than cast this card from your hand, pay its suspend cost and exile it with time counter(s) on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. If it's a creature, it has haste.).
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