Equipped creature gets +1/+1 and has trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) and lifelink (Damage dealt by the creature also causes its controller to gain that much life.).
: Permanents your opponents control lose hexproof (This permanent can't be the target of spells or abilities your opponents control.) and indestructible (Effects that say "destroy" don't destroy that permanent. An indestructible creature can't be destroyed by damage.) until end of turn.
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
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