When Hunter's Bow enters the battlefield, attach it to target creature you control. That creature deals damage equal to its power to up to one target creature you don't control.
Equipped creature has
reach (This creature can block creatures with flying.) and
ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.).
Equip
(
: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)