Equipped creature has
ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.), is an Assassin in addition to its other types, and can't be blocked.
Equip legendary creature
(
: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)