Flying (This creature can't be blocked except by creatures with flying or reach.), vigilance (Attacking doesn't cause this creature to tap.)
Whenever a Bat you control attacks, you gain 1 life.
Whenever Zoraline enters or attacks, you may pay and 2 life. When you do, return target nonland permanent card with mana value 3 or less from your graveyard to the battlefield with a finality counter (If a creature with a finality counter on it would die, exile it instead.) on it.
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