Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)Darkness — Whenever Cecil deals damage, you lose that much life. Then if your life total is less than or equal to half your starting life total, untap Cecil and transform it.
2/3
Cecil, Redeemed Paladin
Legendary Creature — Human Knight
Lifelink (Damage dealt by the creature also causes its controller to gain that much life.)Protect — Whenever Cecil attacks, other attacking creatures gain indestructible (Effects that say "destroy" don't destroy that permanent. An indestructible creature can't be destroyed by damage.) until end of turn.