Protection from permanents with corruption counters on them (A permanent or player with protection can't be targeted, enchanted, equipped, fortified, damaged or blocked by sources of the given property.)
Each opponent loses 2 life and you gain 2 life. Put a corruption counter on up to one other target creature or planeswalker.
Gain control of target creature or planeswalker until end of turn. Untap it and put a corruption counter on it. It gains haste (This creature can attack, and as soon as it comes under your control.) until end of turn.
Gain control of each permanent with a corruption counter on it.
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