Protection from permanents with corruption counters on them (A permanent or player with protection can't be targeted, enchanted, equipped, fortified, damaged or blocked by sources of the given property.)
+1
Each opponent loses 2 life and you gain 2 life. Put a corruption counter on up to one other target creature or planeswalker.
-3
Gain control of target creature or planeswalker until end of turn. Untap it and put a corruption counter on it. It gains haste (This creature can attack, and as soon as it comes under your control.) until end of turn.
-7
Gain control of each permanent with a corruption counter on it.