Put two +1/+1 counters on target creature. It gains vigilance (Attacking doesn't cause this creature to tap.), trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.), lifelink (Damage dealt by the creature also causes its controller to gain that much life.), indestructible (Effects that say "destroy" don't destroy that permanent. An indestructible creature can't be destroyed by damage.), and haste (This creature can attack, and as soon as it comes under your control.) until end of turn.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)