Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Until your next turn, you may cast creature spells as though they had flash (You may cast this spell any time you could cast an instant.), and each creature you control enters the battlefield with an additional +1/+1 counter on it.
Create two 2/2 green Wolf creature tokens.
Loyalty : 4
Arlinn, the Moon's Fury
Legendary Planeswalker — Arlinn
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Until end of turn, Arlinn, the Moon's Fury becomes a 5/5 Werewolf creature with trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.), indestructible (Effects that say "destroy" don't destroy that permanent. An indestructible creature can't be destroyed by damage.), and haste (This creature can attack, and as soon as it comes under your control.).
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