Defender (This creature can't attack.),
vigilance (Attacking doesn't cause this creature to tap.),
reach (This creature can block creatures with flying.),
trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
This creature can attack players who attacked you during their last turn as though it didn't have
defender (This creature can't attack.).
Whenever this creature attacks, it gets +3/+3 and gains
indestructible (Effects that say "destroy" don't destroy that permanent. An indestructible creature can't be destroyed by damage.) until end of turn.