Flash (You may cast this spell any time you could cast an instant.)
When Quick-Draw Dagger enters, attach it to target creature you control. That creature gains
first strike (This creature deals combat damage before creatures without first strike.) until end of turn.
Equipped creature gets +1/+1.
Equip
(
: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)