Zendikar Rising - Kaldheim
Beck
Sorcery
Whenever a creature enters the battlefield this turn, you may draw a card.
Fuse (You may cast one or both halves of this card from your hand.)
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Call
Sorcery
Create four 1/1 white Bird creature tokens with flying (This creature can't be blocked except by creatures with flying or reach.).
Fuse (You may cast one or both halves of this card from your hand.)
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Legality
 Vintage
 Legacy
 Modern
 Pioneer
 Historic
 Standard
 Duel Commander
 Commander Multi
Other Sets
Dragon's Maze
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Latest combos with this card
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