Creature and enchantment spells you control can't be countered.


: Target land you control becomes an X/X Elemental creature with
trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) and
haste (This creature can attack,
and
as soon as it comes under your control.) until end of turn, where X is the number of enchantments you control. It's still a land.