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Thirst Enchantment
Enchantment — Aura
Enchant creature
When Thirst enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
At the beginning of your upkeep, sacrifice Thirst unless you pay %U.
Thopter Spy Network Enchantment
8 versions
Enchantment
At the beginning of your upkeep, if you control an artifact, create a 1/1 colorless Thopter artifact creature token with flying.
Whenever one or more artifact creatures you control deal combat damage to a player, draw a card.
Thopter Pie Network Enchantment
Happy Holidays 2016
Enchantment
At the beginning of your upkeep, if you're eating, create a 1/1 colorless Thopter artifact creature token with flying. Use food to represent the token.
Whenever a creature token you control dies, if it's represented by food, eat it.
Thought Lash Enchantment
2 versions
Enchantment
Cumulative upkeep — Exile the top card of your library.
When a player doesn't pay Thought Lash's cumulative upkeep, that player exiles all cards from their library.
Exile the top card of your library: Prevent the next 1 damage that would be dealt to you this turn.
Thought Reflection Enchantment
3 versions
Enchantment
If you would draw a card, draw two cards instead.
Threads of Disloyalty Enchantment
4 versions
Enchantment — Aura
Enchant creature with mana value 2 or less
You control enchanted creature.
Tidal Control Enchantment
Enchantment
Cumulative upkeep %2
Pay 2 life or %2: Counter target red or green spell. Any player may activate this ability.
Tidal Flats Enchantment
3 versions
Enchantment
%U%U: For each attacking creature without flying, its controller may pay %1. If that player doesn't, creatures you control blocking that creature gain first strike until end of turn.
Tidal Influence Enchantment
Enchantment
Cast this spell only if no permanents named Tidal Influence are on the battlefield.
Tidal Influence enters the battlefield with a tide counter on it.
At the beginning of your upkeep, put a tide counter on Tidal Influence.
As long as there is exactly one tide counter on Tidal Influence, all blue creatures get -2/-0.
As long as there are exactly three tide counters on Tidal Influence, all blue creatures get +2/+0.
Whenever there are four or more tide counters on Tidal Influence, remove all tide counters from it.
Tightening Coils Enchantment
2 versions
Enchantment — Aura
Enchant creature
Enchanted creature gets -6/-0 and loses flying.
Time of Ice Enchantment
Modern Horizons II
2 versions
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
*S1, *S2 Tap target creature an opponent controls. It doesn't untap during its controller's untap step for as long as you control Time of Ice.
*S3 Return all tapped creatures to their owners' hands.
Tolarian Contempt Enchantment
4 versions
Enchantment
When Tolarian Contempt enters, put a rejection counter on each creature your opponents control.
At the beginning of your end step, for each opponent, choose up to one target creature they control with a rejection counter on it. That creature's owner puts it on their choice of the top or bottom of their library.
Topsy Turvy Enchantment
2 versions
Enchantment
The phases of each player's turn are reversed. (The phases are, in reverse order, end, postcombat main, combat, precombat main, and beginning.)
If there are more than two players in the game, the turn order is reversed.
Tractor Beam Enchantment
Enchantment — Aura
Enchant creature or Spacecraft
When this Aura enters, tap enchanted permanent.
You control enchanted permanent.
Enchanted permanent doesn't untap during its controller's untap step.
Trade Routes Enchantment
D&D Forgotten Realms
4 versions
Enchantment
%1: Return target land you control to its owner's hand.
%1, Discard a land card: Draw a card.
Trail of Evidence Enchantment
2 versions
Enchantment
Whenever you cast an instant or sorcery spell, investigate.
Training Grounds Enchantment
9 versions
Enchantment
Activated abilities of creatures you control cost %2 less to activate. This effect can't reduce the mana in that cost to less than one mana.
Traveler's Cloak Enchantment
The Lord of the Rings: Tales of Middle-earth
3 versions
Enchantment — Aura
Enchant creature
As Traveler's Cloak enters the battlefield, choose a land type.
When Traveler's Cloak enters the battlefield, draw a card.
Enchanted creature has landwalk of the chosen type.
Treachery Enchantment
Enchantment — Aura
Enchant creature
When Treachery enters the battlefield, untap up to five lands.
You control enchanted creature.
Treasure Trove Enchantment
D&D Forgotten Realms
5 versions
Enchantment
%2%U%U: Draw a card.
Trial of Knowledge Enchantment
3 versions
Enchantment
When Trial of Knowledge enters, draw three cards, then discard a card.
When a Cartouche enters under your control, return Trial of Knowledge to its owner's hand.
Tricks of the Trade Enchantment
2 versions
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+0 and can't be blocked.
Unable to Scream Enchantment
Enchantment — Aura
Enchant creature
Enchanted creature loses all abilities and is a Toy artifact creature with base power and toughness 0/2 in addition to its other types.
As long as enchanted creature is face down, it can't be turned face up.
Undertow Enchantment
Enchantment
Creatures with islandwalk can be blocked as though they didn't have islandwalk.
Underwater Tunnel / Slimy Aquarium Enchantment
Enchantment — Room
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
When you unlock this door, surveil 2.
Underwater Tunnel / Slimy Aquarium Enchantment
Enchantment — Room
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
When you unlock this door, manifest dread, then put a +1/+1 counter on that creature.
Unifying Theory Enchantment
Enchantment
Whenever a player casts a spell, that player may pay %2. If the player does, they draw a card.
Unnatural Selection Enchantment
White-bordered
2 versions
Enchantment
%1: Choose a creature type other than Wall. Target creature becomes that type until end of turn.
Unquenchable Thirst Enchantment
2 versions
Enchantment — Aura
Enchant creature
When Unquenchable Thirst enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Unstable Mutation Enchantment
7 versions
Enchantment — Aura
Enchant creature
Enchanted creature gets +3/+3.
At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature.
34802 cards found
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