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Abandon Ability Ability Word Absorb Activate Activated Ability Activation Cost Active Player Active Player, Nonactive Player Order Active Team | Adapt Additional Cost Adventurer Card Affinity Afflict Afterlife Aftermath Alternating Teams Variant Alternative Cost Amass | Amplify Anchor Word Annihilator Ante Any Target APNAP Order Archenemy Artifact Artifact Creature Artifact Land | Artifact Type As Though Ascend Assemble Assign Combat Damage Assist At End of Turn Attach Attack Attack Alone | Attack Left Option Attack Multiple Players Option Attack Right Option Attacking Creature Attacking Team Attacks and Isn't Blocked Aura Aura Swap Awaken |
Banding, “Bands with Other” Base Power, Base Toughness Basic Basic Land Type Basic Landcycling | Battle Cry Battlefield Becomes Beginning of Combat Step Beginning Phase | Bestow Block Block Alone Blocked Creature Blocking Creature | Bloodthirst Bolster Booster Pack Brawl Bury | Bushido Buyback |
Card Card Pool Card Type Cascade Cast Caster Casting Cost Champion, Championed Change a Target Changeling Chaos Ability | Chaos Symbol Characteristic-Defining Ability Characteristics Checklist Card Cipher City's Blessing Clash Cleanup Step Collector Number Color Color Identity | Color Indicator Colorless Combat Damage Combat Damage Step Combat Phase Command Commander Commander Ninjutsu Commander Tax Companion Concede | Conspiracy Conspiracy Draft Conspire Constructed Continuous Artifact Continuous Effect Control Another Player Control, Controller Converted Mana Cost Convoke Copiable Values | Copy Cost Counter Counts As Create Creature Creature Type Crew Cumulative Upkeep Cycling |
Damage Damage Assignment Order Dash Deal Deathtouch Deck Declare Attackers | Declare Attackers Step Declare Blockers Declare Blockers Step Defender Defending Player Defending Team Delayed Triggered Ability | Delve Dependency Deploy Creatures Option Destroy Detain Dethrone Devoid | Devotion Devour Dies Discard Double Agenda Double Strike Double-Faced Cards | Draft Draft Round Draw Draw Step Dredge During |
Echo EDH Effect Embalm Emblem Emerge Emperor Emperor Variant Enchant | Enchantment Enchantment Type Encoded Encounter End of Combat Step End Step End the Combat Phase End the Turn Ending Phase | Energy Symbol Enters the Battlefield Entwine Epic Equip Equipment Escalate Escape Eternalize | Evasion Ability Event Evoke Evolve Exalted Excess Damage Exchange Exert Exile | Expansion Symbol Exploit Explore Extort Extra Turn |
Fabricate Face Down Face Up Fading Fateseal Fear | Fight First Strike Flanking Flash Flashback Flavor Text | Flip Cards Flipped Flipping a Coin Flying Food Token Forecast | Forest Forestcycling Forestwalk Fortification Fortify Free-for-All | Frenzy Fuse Fused Split Spell |
Hand Hand Modifier Haste | Haunt Hexproof Hidden Agenda | Hidden Zone Hideaway Historic | Horsemanship Hybrid Card Hybrid Mana Symbols |
If Illegal Action Illegal Target Illustration Illustration Credit | Imprint Improvise In Play In Response To Independent | Indestructible Infect Ingest Instant Instead | Interrupt Intervening “If” Clause Intimidate Investigate Island | Islandcycling Islandhome Islandwalk |
Land Land Type Landwalk Last Known Information Layer Leaves the Battlefield | Legal Text Legend Legend Rule Legendary Lethal Damage Level Symbol | Level Up Leveler Cards Library Life Modifier Life, Life Total Lifelink | Limited Limited Range of Influence Linked Abilities Living Weapon Local Enchantment London Mulligan | Loop Lose the Game Loyalty Loyalty Ability |
Madness Main Game Main Phase Mana Mana Ability Mana Burn Mana Cost Mana Pool Mana Source | Mana Symbol Manifest Match Maximum Hand Size Megamorph Meld Meld Cards Melee Menace | Mentor Merged Permanent Mill Minimum Deck Size Miracle Modal, Mode Modular Monarch Mono Artifact | Monocolored Monocolored Hybrid Mana Symbols Monstrosity Monstrous Morph Mountain Mountaincycling Mountainwalk Move | Mulligan Multicolored Multikicker Multiplayer Game Mutate Mutating Creature Spell Myriad |
Object Offering One-Shot Effect | Ongoing Opening Hand Opponent | Option Oracle Outlast | Outside the Game Overload Owner |
Paired Paris Mulligan Partner, “Partner with [name]” Pass Pass in Succession Pay Permanent Permanent Card Permanent Spell Permanently | Persist Phase Phased In, Phased Out Phasing Phenomenon Phyrexian Mana Symbol Phyrexian Symbol Pile Placed Plains | Plainscycling Plainswalk Planar Deck Planar Die Plane Planechase Planeswalk Planeswalker Planeswalker Symbol Planeswalker Type | Planeswalker Uniqueness Rule Play Player Poison Counter Poisoned Poisonous Poly Artifact Populate Postcombat Main Phase Power | Precombat Main Phase Prevent Prevention Effect Priority Proliferate Protection Provoke Prowess Prowl Public Zone |
Rampage Range of Influence Reach Rebound Recover Redirect | Redirection Effect Reflexive Triggered Ability Regenerate Reinforce Reminder Text Remove from the Game, Removed, Removed-from-the-Game Zone | Removed from Combat Renown Renowned Replacement Effect Replicate Requirement | Resolve Respond Restart the Game Restriction Retrace Reveal | Riot Ripple Rules Text |
Sacrifice Saga Scavenge Scheme Scry Search Set Aside Set in Motion Shadow Shared Life Total Shared Team Turns Option Shortcut Shroud | Shuffle Sideboard Silver-Bordered Skip Skulk Slivercycling Snow Snow Mana Symbol Snow-Covered Sorcery Soulbond Soulshift Source of an Ability | Source of Damage Special Action Spectacle Spell Spell Ability Spell Type Splice Split Cards Split Second Stack Starting Deck Starting Hand Size Starting Life Total | Starting Player Starting Team State Trigger State-Based Actions Static Ability Status Step Storm Subgame Subtype Successfully Cast Summon Summoning Sickness Rule | Sunburst Supertype Supervillain Rumble Support Surge Surveil Suspend Swamp Swampcycling Swampwalk |
Tap Tap Symbol Tapped Target Team Team vs. Team Variant Teammate Text Box | Text-Changing Effect Threshold Timestamp Order Token Tombstone Icon Total Casting Cost Total Cost Totem Armor | Toughness Tournament Tournament Rules Traditional Magic Card Trample Transfigure Transform Transmute | Treasure Token Tribal Tribute Trigger Trigger Condition Trigger Event Triggered Ability Turn Markers | Turn-Based Actions Two-Headed Giant Variant Type Type Icon Type Line Type-Changing Effect Typecycling |